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UPDATE: 11/25/2013

PostPosted: Tue Oct 07, 2014 12:30 am
by Guardian
ZEDs:
Time Keeper:
1. Increased head size(thanks Negor for the suggestion, fits well with the zed).
2. Increased the spawn, from 1 to 2. Since the reduced range and the larger head size. :)


Perks:
Toxin:
1. At LVL 10, perk will go back to 100% resistance to acid, so it will no longer gain from acid attacks.

Weapons:
SSS JackHammer:
1. Reduced projectiles from 25 to 15, and increased the damage per projectile. Does the same damage, but, will fire less projectiles in doing so. This should help with those that was getting lag from the weapon firing.


Thanks,
Guardian :)