Moderator: Guardians Knights
Valentine wrote:SMGS: Mkb42 and the tommy gun (the default one)
Valentine wrote:SMGS: Faster movement speed
Sniper:
-spawn with cz75 (replacement for the standard 9mm)
-spawn with SVD-C at level 6.
-M99AMR damage boost
-B-94 Damage Boost
-reduce price on ammo for the thompson G-2 pistol.
Snhr wrote:Saboteur
Suggestion: Sab should be completely immune to boomer attacks. If any perk could be it should be sab, making it able to run up to boomers and deal with them easily. It wouldn't be overpowered because you would still need the help of your teammates to clear the zeds away before you even think about getting close. If it's not possible to make them completely immune then add a weapon that only works on boomers and sets them off immediately so they are not a threat. It could also be used to level sab if you make the kills that the explosion cause count for the sab that set it off.
If you don't want to make a weapon for that, then it would be interesting to have the lethal syringe set off boomers immediately. Making the weapon more useful and this would make sab a more popular choice.
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